Trollheim Gnomes Playtest vs Early Access — What Changes
Official list of what the technical playtest cuts vs planned Early Access: Birch Trees cap, no Väsen befriending, missing tools, English only, no rebinds.
Source: TROLLHEIM: GNOMES — Steam announcements & store page (cited in article)
The technical playtest and Steam Early Access are different phases. Developers describe the playtest as a work-in-progress technical test where some Early Access features are removed or turned off (2026-11-10 and 2026-11-12). Early Access is the paid upcoming release—store status Coming soon on 2026-11-15, with a “later this year” target from 2026-10-14 and no firm date.
Playtest access status: join the playtest (as of 2026-11-15, open, no NDA; shutdown wording next week, no date).
What is missing in the playtest build?
Official bullets shared on 2026-11-10 and 2026-11-12:
| Feature area | Playtest (per developers) | Early Access (per developers) |
|---|---|---|
| World progression | Stops before Birch Trees | Fuller progression expected |
| Befriend Väsen | Feature removed for tech test | Planned; non-combat path mentioned for future |
| Väsen interactions | May fight more among themselves | Intended social systems later |
| Väsen roster | Not every Väsen | More Väsen over time |
| Tools / workstations | Some absent | Fuller crafting loop |
| Building parts | Limited furniture, decor, pieces | Expanded building |
| Materials / ingredients | Some not found in test | Broader survival crafting |
| Localization | English only | Not specified yet |
| Key rebinding | Cannot rebind; AZERTY risk | Not specified yet |
Lore context for Väsen lives on Väsen overview. Sprýg gnome background: Sprýg gnomes.
Is the playtest a demo?
Steam does not label the app as a demo. Access is the time-limited technical playtest branch described in announcements—not the same SKU as future Early Access. No price is listed while Coming soon.
What bugs are expected only in the playtest?
The 2026-11-12 Known issues list includes saving/loading, dialogue, audio, host performance with many clients, client/host desync, odd spawn locations, and unable to connect to another player. Treat these as test-build risks, not necessarily EA launch behavior.
Details for multiplayer: co-op multiplayer guide. Save warnings: saves and characters.
Will playtest progress carry over?
Not stated in official announcements reviewed here. Assume progress may reset until developers document transfer rules.
How do I prepare for Early Access after the test?
| Step | Source-backed action |
|---|---|
| Wishlist | Steam posts through 2026-11-12 |
| Verify PC specs | system requirements |
| Learn the pitch | what is Trollheim Gnomes |
| Track EA timing | release date and price |
Sources and last checked
| Source | Date | URL |
|---|---|---|
| Playtest under NDA (content list) | 2026-11-10 | https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1848664643359528 |
| Playtest open + known issues | 2026-11-12 | https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1849192144182997 |
| Introducing EA timing | 2026-10-14 | https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1846651706675404 |
| Steam store status | Checked 2026-11-15 | https://store.steampowered.com/app/4139890/TROLLHEIM_GNOMES/ |
Last checked: 2026-11-15.
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